Programming Multiplayer Games |
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9 March 2011, Comments left: 0, Views: 0
Programming Multiplayer Games 256 pages | Dec 12, 2008 |ISBN:1556220766 | PDF | 7.5 Mb
This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.
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